İ. BEKAR, "Reading Cultural Traces with Games/Toys: on The Game of “Cakirik”," Gümüşhane Üniversitesi Sosyal Bilimler Dergisi , vol.15, no.1, pp.53-63, 2024
BEKAR, İ. 2024. Reading Cultural Traces with Games/Toys: on The Game of “Cakirik”. Gümüşhane Üniversitesi Sosyal Bilimler Dergisi , vol.15, no.1 , 53-63.
BEKAR, İ., (2024). Reading Cultural Traces with Games/Toys: on The Game of “Cakirik”. Gümüşhane Üniversitesi Sosyal Bilimler Dergisi , vol.15, no.1, 53-63.
BEKAR, İREM. "Reading Cultural Traces with Games/Toys: on The Game of “Cakirik”," Gümüşhane Üniversitesi Sosyal Bilimler Dergisi , vol.15, no.1, 53-63, 2024
BEKAR, İREM. "Reading Cultural Traces with Games/Toys: on The Game of “Cakirik”." Gümüşhane Üniversitesi Sosyal Bilimler Dergisi , vol.15, no.1, pp.53-63, 2024
BEKAR, İ. (2024) . "Reading Cultural Traces with Games/Toys: on The Game of “Cakirik”." Gümüşhane Üniversitesi Sosyal Bilimler Dergisi , vol.15, no.1, pp.53-63.
@article{article, author={İREM BEKAR}, title={Reading Cultural Traces with Games/Toys: on The Game of “Cakirik”}, journal={Gümüşhane Üniversitesi Sosyal Bilimler Dergisi}, year=2024, pages={53-63} }